Creating Digital Humans using and Iphone X.
- Mario Hernandez
- Jun 2, 2020
- 1 min read

I create this rig based in blendshapes for Arkit. I create the most blendshapes using 3d scan references for the 3dscanstore and some blendshapes i made then from scratch in Zbrush . For the face mocap i use an iphone X. I use Arnold GPU for rendering. Thanks for watching!
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